Jun 18, 2005, 06:15 AM // 06:15
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#1
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Ascalonian Squire
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Skill point grind is still unacceptable. ~850,000 exp to get enough points to unlock
... Unreasonable almost 850,000 exp to get enough points to unlock all your skills is unreasonable... that is just crazy... Add another method other than Fame or EXP past 20 to gain skill points. Like a Skill point NPC trader... For 1k you get a skill point, or 10k, or 20k or whatever, enough to add a gold sink and end this horrid grinding...
Or make it so you can buy skills at double the gold cost without a skill point...
Or anything to reduce the grind on this...
And no it is not acceptable to create multiple chars to get them through the game for the sole purpose of unlocking skills when you are limited to 4 slots...
This count is of course AFTER the skill point missions, the ones from leveling, and assuming you get all your skills from quests before you start buying them otherwise closer to 6,000,000 exp...
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Jun 18, 2005, 06:21 AM // 06:21
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#2
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Desert Nomad
Join Date: May 2005
Location: Awaiting GW2
Profession: W/
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I have not found the "skill point grind" to be that bad. On my primary character, I recklessly spent skill points. And now, I have all but 2 monk skills unlocked (I have to get, oh no!!, 2 skill points and cap sigs), and I am already 9/10 of the way to getting the first out of 2.
If you're worried about character slots, only play one skill unlocking character at a time or delete the old ones.
Your post was more just ranting and raving than an actual suggestion...you just basically said "do anything"
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Jun 18, 2005, 08:28 AM // 08:28
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#3
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Ascalonian Squire
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Do anything because their is so much they COULD do to fix this..
If you have all 300 skills for your character you either have 10k fame, or 850,000 exp
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Jun 18, 2005, 08:29 AM // 08:29
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#4
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Elite Guru
Join Date: Feb 2005
Location: Just a Box in a Cage
Guild: Hurry Up The Cakes [Oven]
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Skill points are a bad idea all together. Just throw them out. Like you did skill gems, which were great, and even minor things like rank sticks. Why must we keep the bad stuff and say goodbye to the good stuff forever? Skill points suck.
__________________
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Jun 18, 2005, 11:36 AM // 11:36
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#5
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Academy Page
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Quote:
Originally Posted by This guy there
Do anything because their is so much they COULD do to fix this..
If you have all 300 skills for your character you either have 10k fame, or 850,000 exp
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you don´t get skillpoints for ranks anymore.
my 1st char has about 390k xp and will need roughly another 500k to unlock all skills :/
my 2nd char is atm only at 280k xp, so his way is even longer.
and i don´t dare to think about my 3rd char that is only lvl 9 because i`m so sick of pvm ...
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Jun 18, 2005, 11:44 AM // 11:44
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#6
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Lion's Arch Merchant
Join Date: Apr 2005
Location: England, UK
Guild: Call of Destiny [call]
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Are people just putting their fingers in their ears, closing their eyes and singing at the top of their voice when they read the game updates page?
It is quite clear that A.net is working on this 'grind', because people whined so much they're ruining the game forums..have some patience.
Just stop moaning now, I think we've heard what is 'wrong' with the game already..so come up with some decent suggestions to fix it. (And I don't mean your comment of 'do anything to fix the grind!')
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Jun 18, 2005, 12:02 PM // 12:02
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#7
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Academy Page
Join Date: May 2005
Location: A Lovely Suburb
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A greater variety of repeatable high level quests, in particular having some outside of UW and Fissure of Woe, would help a great deal.
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Jun 18, 2005, 01:07 PM // 13:07
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#8
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Desert Nomad
Join Date: May 2005
Location: Grimsby, UK
Profession: R/
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I've got 475,000 xp and 29 skills to gain. I don't mind the grind because i don't think about it. I just go my merry way and if i get a skill, great, if not then i'm not bothered.
My character is fine the way it is.
I suppose if you are trying really hard to get them for PvP, then i can see why you want to hurry it up.
Just take a step back, play missions with friends, go on hunts and adventures...the skill points add up and so too will your skills when you take a SoC on every trip.
Set your goals lower and enjoy the game.
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Jun 18, 2005, 01:09 PM // 13:09
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#9
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Desert Nomad
Join Date: May 2005
Location: Grimsby, UK
Profession: R/
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Quote:
Originally Posted by EinValentine
A greater variety of repeatable high level quests, in particular having some outside of UW and Fissure of Woe, would help a great deal.
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Oh yes, this is a good idea. A random quest NPC generator. Give all PvE people/grinders something to do.
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Jun 18, 2005, 01:43 PM // 13:43
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#10
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Frost Gate Guardian
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Quote:
Originally Posted by Tactical-Dillusions
Set your goals lower and enjoy the game.
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What the hell? DO you WORK for A.Net or something... that Jedi Mind crap don't work on us....
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Jun 18, 2005, 01:48 PM // 13:48
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#11
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Krytan Explorer
Join Date: May 2005
Location: Melbourne, Australia
Profession: E/Rt
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I think some people are trying to "get all the skills" like it's some sort of prerequisite to PvP or something. Maybe BWE players feeling UAS withdrawal?
Surely the important thing is to have the skills YOU WANT when you want it? If that's the case, rather than grinding xp, why not create a W/Mo (or some other easily PVE'd character), get the 8 skills you need for easy pve'ing via quests, and then Ascend him, and do the class change quests? You'd have racked up quite a few skill points with far less time investment than grinding XP. And then, rather than going off and trying to buy every single skill, buy the skills you need, when you need them. Pick a team build, and stick with it. If the metagame changes, figure out what you want, and go and buy just those skills.
The only thing you don't have is the ability to rapidly try different and wildly varying builds, across a large number of classes. Whether it would be really good to have that or not is something that can be argued, I guess.
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Jun 18, 2005, 01:49 PM // 13:49
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#12
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Underworld Spelunker
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Quote:
Originally Posted by RMThompson
What the hell? DO you WORK for A.Net or something... that Jedi Mind crap don't work on us....
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she makes a lot of sense
play the game for fun and the other stuff will happen
if you havent noticed A net is making steady careful steps to address the *problem* and it may be months before most of the *fixes* have been implimented
play it
enjoy what you have now
anticipate each weeks update and be hopefully happy with most of each update
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Jun 18, 2005, 02:35 PM // 14:35
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#13
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Ascalonian Squire
Join Date: May 2005
Profession: Mo/Me
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How about this? Make the capture signets free? That way, you'd get more skill points to spend on your skills that you need.
And maybe not free, since people could spam their skillbook with signets, but maybe have the captured skill just move the signet to your skillbook and bring the newly aquired skill into your bar so you could reuse it?
And since some people (like me) have bought about a dozen capture signets just to have them handy, find a way for us to give them back for a skill point that we spent.
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Jun 18, 2005, 04:42 PM // 16:42
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#14
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Academy Page
Join Date: May 2005
Profession: Mo/
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OK, you play the PvE part of the game for 3 reasons:
1.) To learn how to use your skills.
2.) To learn which skills you best fit your style of play.
3.) To unlock upgrade items.
Item "grind" is finally a thing of the past, runes and items are dropping at a great rate if you play the missions and explore high level EAs.
I fail to see how ANYONE needs 300 skills for their playing style. If you can not come up with a winning build and strat with 50 skills then maybe you are approaching the problem from the wrong direction. Perhaps your tactics are flawed, or maybe you need better communication, or teamwork. Skills are important, but BEING SKILLED is what get's you the win. In order to become skilled, you have to take a long hard look at your failures, accept them, learn from them, and move on. Saying to yourself "If I only had 'X' skill and 'Y' item I would have won" is a is not only wrong, it will prolong your frustration.
So instead of trying to change the game by complaining about how you want it all handed to you on a platter, change the game by changing how you play it.
Lazarus
Last edited by Lazarus; Jun 18, 2005 at 04:48 PM // 16:48..
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Jun 18, 2005, 04:56 PM // 16:56
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#15
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Frost Gate Guardian
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unlocking all ur skills is pretty much worthless. even if u use a pvp character ur skills u gonna pick are gonna be pretty much the same as your quest character.
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Jun 18, 2005, 06:21 PM // 18:21
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#16
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Ascalonian Squire
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What no skill points for ranks anymore when did they change this?
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Jun 18, 2005, 06:47 PM // 18:47
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#17
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Ascalonian Squire
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Unlocking all skills got easier for newer players. For those of us who have already received the quest reward from ascension (which was nothing before this update unless you were less than level 20) you'll probably find that the new skill quests they introduced won't give you any skills as you've probably already bought them (they introduced 3 new ones in North Gate of Kryta, Silverwood, Temple of the Ages).
Basically what I've worked out is, you can pretty much clear the game without wasting skill points on skills that you can earn through quests to about 120-130 out of 150. With a bit more grinding on levels you can finish the rest at around 600k exp, which isn't too bad. I've done all the exploring of maps (nearly, barring a few old places in Kryta north east of druid's overlook), completed all quests/bonus missions and I've got around 470k exp.
All they really need to do is just add a few skill quests near the end game for those southern shiverpeak skill-sets. About 5 of these quests would probably make unlocking fairly easy and reward players for not rushing and actually exploring parts of the Shiverpeaks for these quests rather than just pumping through missions without paying attention to places like Fisherman's Haven etc that offer these skill quests. How about some quests in Granite citadel and Marhan's grotto? At least as a purpose to explore Mineral Springs other than just capturing elites.
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Jun 18, 2005, 07:19 PM // 19:19
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#18
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Frost Gate Guardian
Join Date: Apr 2005
Location: California
Guild: Broken Blades
Profession: E/Mo
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Ok, first thing's first.
Quests which give skills don't cost skill points. Of this I am fairly certain. These quests are fairly common, actually, tend to be on the easy side, and often give some of the best skills. That right there mitigates the value of skill points somewhat.
Now, I'm been play three PvE characters pretty much since the game came out. My E/Mo has finished all the missions, my W/R is level 15 and has gotten a little bit past Lion's Arch, and my N/R is level 10 and just reached Yak's Bend. I have never had a problem with skill points for any of these characters; frankly, they might as well not exist for all I care. IMX, you find far fewer skill trainers than you gain skill points such that I can easily afford to get most, if not all, of those skills, although usually I just buy the ones that look good and make a mental note where to find the other ones for later.
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Jun 18, 2005, 08:33 PM // 20:33
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#19
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Ascalonian Squire
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There's only 150 total skills for my mesmer/monk. I don't know where you pulled 300 skills from unless you mean to add every skill that other classes have to add to the completion of a character and even then it isn't even close to 300 as a total it's like 450 or close to it. Some classes have more skills than others like Monks have 76 skills and Mesmers have 74, Monks also have one more elite to choose from.
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Jun 19, 2005, 12:14 AM // 00:14
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#20
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Wilds Pathfinder
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how is it 850k xp to get 300 skills? dont forget about the skills you start with, the skills you earn through quests, and every level from 1-20 got you a skill point. once you get to a city do you buy all the skills the skill trainer offers? maybe thats how u ran out of skill points, as i can see no other way (not inculding getting 100+ capture signets)
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